copy the Karma resolution parameter to rop_usdrender node inside karma
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Technical Discussion » 19.5 Karma Render Resolution
- parafuso3d .
- 7 posts
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Houdini Lounge » Create Point Group not accessible in AttributeVOP
- parafuso3d .
- 7 posts
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Houdini Lounge » Create Point Group not accessible in AttributeVOP
- parafuso3d .
- 7 posts
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The “Create Point Group” is in help page
But In the new VOP which is AttributeVOP, I cant acess the “Create Point Group” and “Add Point to Group”
sideFX removed the Vop Sop from default
What is the alternative for “Create Point Group” and “Add Point to Group” inside AttributeVOP?
The only way I found is reactivate the legacy Vop Sop node in OPcustomize
But In the new VOP which is AttributeVOP, I cant acess the “Create Point Group” and “Add Point to Group”
sideFX removed the Vop Sop from default
What is the alternative for “Create Point Group” and “Add Point to Group” inside AttributeVOP?
The only way I found is reactivate the legacy Vop Sop node in OPcustomize
Technical Discussion » Get custom prim Attribute value in HDK?
- parafuso3d .
- 7 posts
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How can I get a custom prim attribute value? like this fragment of code
GA_RWAttributeRef prNum = gdp->findFloatTuple(GA_ATTRIB_PRIMITIVE, “prNum”);
GA_RWHandleF prNumHandle(prNum.getAttribute());
GA_FOR_ALL_PRIMITIVES(gdp, prim)
{
if (prNumHandle.isValid())
{
//here how can I get the prNum value like prNum == 12 for example?
{
gdp->deletePrimitive(*prim, 0);
}
}
}
GA_RWAttributeRef prNum = gdp->findFloatTuple(GA_ATTRIB_PRIMITIVE, “prNum”);
GA_RWHandleF prNumHandle(prNum.getAttribute());
GA_FOR_ALL_PRIMITIVES(gdp, prim)
{
if (prNumHandle.isValid())
{
//here how can I get the prNum value like prNum == 12 for example?
{
gdp->deletePrimitive(*prim, 0);
}
}
}
Technical Discussion » HDK class name convention UPPERCASE vs lowercase ?
- parafuso3d .
- 7 posts
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Hey guys did u know why some class have their prefix in upper case and another in lower case
Like that RBD class group
RBD_ColliderBFA
RBD_ColliderSDF
rbd_nodeentry
rbd_nodeentryCompare
RBD_Object
RBD_ObjectTree
RBD_ObjectTreeNone
RBD_ObjectTreeOBB
RBD_ObjectTreeSphere
RBD_SharedAffectorList
RBD_Solver
rbd_sphereedge
RBD_SphereEdgeTree
RBD_SphereEdgeTreeNode
RBD_SpherePointTree
RBD_SpherePointTreeNode
RBD_SphereTree
RBD_SphereTreeNode
RBD_State
RBD_Visualization
Like that RBD class group
RBD_ColliderBFA
RBD_ColliderSDF
rbd_nodeentry
rbd_nodeentryCompare
RBD_Object
RBD_ObjectTree
RBD_ObjectTreeNone
RBD_ObjectTreeOBB
RBD_ObjectTreeSphere
RBD_SharedAffectorList
RBD_Solver
rbd_sphereedge
RBD_SphereEdgeTree
RBD_SphereEdgeTreeNode
RBD_SpherePointTree
RBD_SpherePointTreeNode
RBD_SphereTree
RBD_SphereTreeNode
RBD_State
RBD_Visualization
Technical Discussion » GU_Detail Issue in 13.509
- parafuso3d .
- 7 posts
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I thought was my code but the issue is real even the SOP_Star.c classic plugin have accumulate geometry problems.
my system is windows 7 64
my system is windows 7 64
Technical Discussion » GU_Detail Issue in 13.509
- parafuso3d .
- 7 posts
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I have an issue using gdp->clearAndDestroy()
when i use some slider to transform my geometry, the geometry continues to acumulate in memory and viewport
I have no issues in 13.260
when i use some slider to transform my geometry, the geometry continues to acumulate in memory and viewport
I have no issues in 13.260
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